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![RoboticPoolParty.gif](https://static.wixstatic.com/media/7ea1bd_7087d5515ba1429e91014c82fd857494~mv2.gif)
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![RRRobotic_1.gif](https://static.wixstatic.com/media/7ea1bd_33d00297931948749a7c7f54167ac33e~mv2.gif)
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![Boeing.png](https://static.wixstatic.com/media/7ea1bd_7db2fdd6c70747099f1ebeabe6f79236~mv2.png/v1/fill/w_614,h_592,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/Boeing.png)
![Venus.png](https://static.wixstatic.com/media/7ea1bd_91953f40c7ee4b6fb7af57562f31840c~mv2.png/v1/fill/w_614,h_592,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/Venus.png)
![PostAssembly.gif](https://static.wixstatic.com/media/7ea1bd_8a00c0371a6a4e4caf207ecb59459546~mv2.gif)
![AnimalObjects.gif](https://static.wixstatic.com/media/7ea1bd_41fa9a8c77eb4525a7829050247a9b8a~mv2.gif)
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![OrioleAlpha222_1.gif](https://static.wixstatic.com/media/7ea1bd_9748cd4df78a46fbb5c7af8e0ba73d57~mv2.gif)
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![OrioleBeta.gif](https://static.wixstatic.com/media/7ea1bd_9cdb61ffd0d146d08bcbdcc806e70745~mv2.gif)
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![MechAnimal_3.gif](https://static.wixstatic.com/media/7ea1bd_1edce79e5255405fa3fd122fd38af800~mv2.gif)
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![HetroAnimo_2.gif](https://static.wixstatic.com/media/7ea1bd_0209d612e3f64b31a80edafbf49a731e~mv2.gif)
By Yu-Ting Chang | Third-year UG Studio EP.
Speculative Urban Design
Third-year UG Studio | Spring 2019
From [the Studio Syllabus]:
Mech[Animal] Site-less-ness revisits the idea of an urban fabric and context as a platform/canvas for storytelling and atmosphere creation/development though a “speculative” urban design narrated via a short hybrid animation movie.
Happening in New York, Mech[Animal] Site-less-ness studio, re-frames the ideas of Archigram’s plug-in and walking city, through a “walking plug-in” and using story and atmosphere as its vehicles.
Mech[Animal] Site-less-ness narrates the story of an animated city-block that plugs into multiple/different urban ducts to activate an urban program, event, or mechanical infrastructure. Throughout the semester, students use animated stories (short movies) as a medium to depict two main concepts: I. A proposal for a moving architecture, as a part of an urban “puzzle,” and II. A consistent atmosphere/ambiance/theme to support the story. These atmospheres/themes/genres for the story/animation movie including but not limited to Fantasy, Post-Human World, Sci-Fi Futuristic, and Thriller/Action.
Living in NewYork, Mech[Animal]s would perform three key urban task, to look at the urban design from 3 different lenses and through three different scales. For each of these programs, students look into two major concepts:
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How urban fabric/context receives an animated urban component? How different “urban” ducts work as receivers for the Mech[Animal] object to help it perform its programs?
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How the Mech[Animal] object—through animated parts and chunks, can serve as an urban component with a focus on proposed programs? (disused in future detail below)
The Mech[Animal] object, as a building/urban component, needs to look at three main programs:
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Indoor/Outdoor Performance Set-up | Or a pop-up restaurant
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Street Billboard (advertising component)
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Infrastructural Sower Tanker/Assembly Hanger/or Gas Station Structure that connects to City’s Infrastructure
![002.jpg](https://static.wixstatic.com/media/7ea1bd_7afbf1cd4cfa483599b8b26d66680511~mv2.jpg/v1/fill/w_716,h_716,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/002.jpg)
By Yu-Ting Chang | Third-year UG Studio EP.
![Untitled-1.jpg](https://static.wixstatic.com/media/7ea1bd_03fddfe9390b49ce9aec18612a66c837~mv2.jpg/v1/crop/x_0,y_0,w_1301,h_755/fill/w_718,h_417,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/Untitled-1.jpg)
By Yu-Ting Chang | Third-year UG Studio EP.
By Cory Krivanek | Third-year UG Studio EP.
![003.jpg](https://static.wixstatic.com/media/7ea1bd_c137a512b4f0404a930852c1683f9739~mv2.jpg/v1/fill/w_716,h_716,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/003.jpg)
By Cory Krivanek | Third-year UG Studio EP.
![003a.jpg](https://static.wixstatic.com/media/7ea1bd_f4a56c8776964192a32d735b5ae26f0f~mv2.jpg/v1/crop/x_0,y_6,w_1700,h_990/fill/w_718,h_418,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/003a.jpg)
By Cory Krivanek | Third-year UG Studio EP.
By Branden Hudak | Third-year UG Studio EP.
![001b.jpg](https://static.wixstatic.com/media/7ea1bd_da3508eed1c048eb82f41555b3b79c40~mv2.jpg/v1/fill/w_718,h_374,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/001b.jpg)
By Branden Hudak | Third-year UG Studio EP.
![001a.jpg](https://static.wixstatic.com/media/7ea1bd_a18da9c0d9154d21a3b9f6a602acf865~mv2.jpg/v1/fill/w_716,h_374,al_c,q_80,usm_0.66_1.00_0.01,enc_auto/001a.jpg)
By Branden Hudak | Third-year UG Studio EP.
By Alex Kolb | Third-year UG Studio EP.
![005.jpg](https://static.wixstatic.com/media/7ea1bd_5b408828c31f49278c16103481bb8e25~mv2.jpg/v1/fill/w_716,h_716,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/005.jpg)
By Alex Kolb | Third-year UG Studio EP.
By Aidan Crossey | Third-year UG Studio EP.
By Kentrell Lodge | Third-year UG Studio EP.
![001.jpg](https://static.wixstatic.com/media/7ea1bd_2b45afa5bc0e49f692a9a95c6ef7d9c4~mv2.jpg/v1/fill/w_716,h_716,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/001.jpg)
By Kentrell Lodge | Third-year UG Studio EP.
By Kelly Deak | Third-year UG Studio EP.
![004.jpg](https://static.wixstatic.com/media/7ea1bd_df989b6632594c81b4826ecdbcd028d4~mv2.jpg/v1/fill/w_716,h_716,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/004.jpg)